Best way to farm BP?
Feb 03, · In Black 2 and White 2 only, the player can also earn BP at the Pokémon World Tournament, as well as from the Global Battle Union and Random Matchup. BP can be exchanged for items at one of the Exchange Service Corners located on each of the platforms at Gear Station. Apr 21, · Battle Points (or abbreviated as BP) are a form of currency won by Trainers who can defeat other Trainers in specific battling areas such as the Battle Frontier or the Battle Tower. The Battle Subway also awards you with these after a 7 win streak. Battle Points can be traded for rare items.
The Battle Points can then be spent on items at the counter near each Subway. There are seven different types of battle subways, and one regular subway.
From wnat what is bp in pokemon black, walk counter clockwise to find each subway:. Select a Subway to battle at.
Depending on the subway, you will choose 2, 3, or 4 Pokemon to use in seven battles. Some Pokemon are not allowed to complete, mainly Legendary Pokemon. Also, two what to wear under dresses that are too short the same species will not be eligible, and no two Pokemon can have the same Hold Item.
All Pokemon in the Battle Subway will be at Level If your Pokemon are above or below Level 50, they will be automatically adjusted to that level. Only Stats and Levels will increase. Your Pokemon's Moves will stay the same. Regular Battles are easier than Super Battles. Most of iin Pokemon in Regular Battles are unevolved or only once evolved. Almost all Pokemon are fully evolved in Super Battles.
The more battles you win, the tougher the Pokemon become. Super Battles will unlock once you complete the regular battle train 21 consecutive battles and obtaining the National Pokedex from defeating the Poiemon Four. After selecting your Pokemon for battle, your team will fight in seven successive battles.
Items cannot be used in battle, but Hold Items will be allowed. If your Pokemon uses a one-time use pokeemon item in how to make glue sticks, it will be restored pkemon the next battle. Pokemon are fully healed after each match. You are also given the option of continuing to the next match or quitting.
When a Pokemon faints in Subway battles, the opponent's next Pokemon will be selected without allowing your team to switch to another Pokemon. Earn Battle Pkoemon through seven successive wins. After seven, you are given a choice to continue or go back to Nimbasa City. If you continue, you can select a new team of Pokemon for the next seven battles. Single trains allow you to choose three Pokemon. All battles will be Single Battles.
Double trains allow you to choose four How to play the lead guitar. All pokfmon will be Double Battles. Multi trains allow you to team up with another player via wireless or infrared IR connection. If you don't have a friend to team up with, the opposite gender Hero will team up with you.
Each ia will choose two Pokemon, and all battles will be Double Battles. After winning seven battles in a row, you are awarded with Battle Points. After a set amount of battles in each Subway, you must fight the Subway Boss. In Regular Matches, you must win 21 matches. In Un Matches, you must win 49 matches. There is a desk pokempn two clerks near each Subway. The left clerk sells Technical Machines, and the right clerk sells various other items.
Pokemon Black 2 and White 2 Wiki Guide. Last Edited: 31 May am. From the door, walk counter clockwise to find each subway: Rules Select a Subway to battle at. Banned Pokemon Generation 1 Mewtwo Mew advertisement. Was this guide helpful? YES NO. In This Wiki Guide. Following up on the original, this game introduces new Legendary What is bp in pokemon black. Franchises: Pokemon. Genres: RPG.
Mild Cartoon Violence, Comic Blac. Platforms: Nintendo DS. Developers: Game Freak. Publishers: Nintendo. Release Date: October 7, Table of Contents. Subway to Anville Town. Frost Breath. Poiemon Power. Swords Dance. Fire Stone. Water Stone. Leaf Stone. Scope Lens. Wide Lens. Muscle Band. Wise Glasses. Razor Claw. Razor Fang. Binding Band. Focus Band.
Zoom Lens. Iron Ball. Air Balloon. Power Bracer. Power Belt. Power Lens. Power Band. Power Anklet. Power Weight. Toxic Orb. Flame Orb. White Herb. Power Herb. Absorb Bulb.
Cell Battery. Red Card. Eject Button. Choice Band. Choice Specs. Choice Scarf. Focus Sash. Life Orb.
Pokemon Black Version 2
Oct 30, · World Leaders gives you a number of points equal to the sum of how many Pokemon you had at the end of each battle. This means that, should . BP Earned 7 Battles 3 BP 14 Battles 3 BP 21 Battles 10 BP Wi-Fi Matches Win Streak this game is a sequel to the fifth generation of Pokemon games, known as Pokemon Black & Pokemon White. Oct 22, · The BP earned in the World Tournament depends on how many Pokemon survived (did not faint) through the three matches. Rental Masters The .
In competitive play, the cartridge games are segregated into generations, or groups of games with similar game mechanics. Generations generally correspond to Nintendo's handhelds and are named after the initial two games released on the platform. The games Red, Green, Blue and Yellow make up the first generation. The first generation is defined by its heavy centralization around a few Pokemon, due to the small number of available Pokemon and unbalanced mechanics.
The generation was largely Speed oriented, which lead to the popularity of paralysis-inflicting moves, such as Thunder Wave and Body Slam. RBY also had many glitches that may be implemented in a battling simulator. The generation also introduced items, such as Leftovers, which helped promote the slow pace and defensively oriented nature it is famous for.
Despite the stall-ish nature of the game, stallbreaking tactics can still be effective. The introduction of items, such as Choice Band, led to more varied strategies. Introduction of many new Pokemon also made it more difficult to cover every threat. The metagame never truly stabilized despite the heavy usage of certain key Pokemon, such as Blissey, Skarmory, Tyranitar, Celebi, and Swampert.
Diamond, Pearl, and Platinum make up the fourth generation and it is famous for changing attacking mechanics so that physical and special moves were differentiated individually rather than by their type. It introduced a particularly large number of quality Pokemon by giving many lackluster Pokemon new evolutions, while introducing many new attacks that gave many Pokemon from previous generations a chance to shine.
This large number of Pokemon to choose from also meant that there were too many threats to prepare for, making it impossible to counter everything your opponent attempts to do. Team advantage also became more significant, with many players gaining advantages before the battle even begins. Black and White is the current generation of Pokemon and, while it introduced no new well, known game mechanincs, it brought with it brand-spanking new Pokemon.
It also upgraded a lot of Pokemon through the Dream World, which gave many past Pokemon a second or third ability they previously did not have access to. A new battle mechanic, the Team Preview, has also revolutionized the lead metagame, inadvertingly making some of the most staple leads of DPP obsolete.
All of this, combined with even more new moves, abilities, and items, have expanded the metagame almost exponentially. Offensive teams rely on outspeeding and outdamaging the opponent directly.
Players using this style of play will often utilize hard-hitting Pokemon and use resistances and immunities to switch into attacks as opposed to defined walls to take hits. Tactics include: lures to eliminate counters, using stat boosters, and utilizing a quick Stealth Rock in order to facilitate kills.
The suicide lead is an expansion of the quick Stealth Rock concept and is often used by offensive teams. A suicide lead is essentially a Pokemon in the lead position whose role is to stop the opponent from setting up Stealth Rock and at the same time set up its own Stealth Rock, such as Aerodactyl and Azelf.
Stall teams are based off of residual damage. This damage can come in many forms, including: sandstorm, hail, Toxic Spikes, Spikes, and Stealth Rock. The majority of Pokemon on a team like this will have good defenses and contribute to the overall goal of indirectly fainting the opponent's team.
Tactics include using Ghosts to block Rapid Spin a move which can eliminate entry hazards , setting up entry hazards as fast as possible, and using Pseudo-Hazing Phazing moves, such as Perish Song, Whirlwind, and Roar. This type of team does not rely on any single type of Pokemon. Most teams of this type will utilize a form or two of entry hazards. The most successful balanced teams often revolve around a certain threat, while the other teammates seek to help guarantee a sweep by the said threat.
All of the definitions of the commonly used roles are listed below, along with an example to gain a better understanding of the definition. This section is a series of abbreviations and commonly used terms related to the competitive metagames or competitive Pokemon in general.
Set or Pokemon related abbreviations are below. All of the definitions of the commonly used terms and abbreviations are listed below, along with an example of how they are used to gain a better understanding of the definition. This section is a series of abbreviations for moves and items in competitive Pokemon. Move abbreviations that relate to groups of moves when talked about together are listed in the Competitive Abbreviations section above. Shortened names for Pokemon will be listed here. NB: Not all are listed here, as names are often used colloquially, and this list only factors major Pokemon.
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